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Getting Started with Monster Hunter Rise Modding

REFramework, Fluffy Mod Manager, Sunbreak compatibility, and the parallel-with-MH:World flow

AndreaDev3D
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Monster Hunter Rise modding shares the REFramework foundation with MH:World, RE4, and other Capcom RE Engine games. If you've modded MH:World, the flow here is identical. This guide is the MH Rise–specific walkthrough.

Step 1 — Install REFramework

Same REFramework as MH:World. Extract the DLL and dependencies into your MH Rise install root.

Step 2 — Install Fluffy Mod Manager (optional)

Same Fluffy Mod Manager as MH:World, with MH Rise profile.

Step 3 — Install mods

Nexus Mods MH Rise is the main hub. Popular picks:

  • Performance enhancement mods.
  • Visual / UI mods.
  • Custom equipment skins.

REFramework Lua mods go into REFramework/autorun/. Asset mods go via Fluffy or directly into appropriate folders.

Step 4 — Launch

MH Rise loads with REFramework hooks active. The bottom-left or main menu typically shows REFramework's version.

Step 5 — Multiplayer

Same as MH:World — private lobbies safe, public matchmaking with gameplay mods is risky.

Common gotchas

  • REFramework version mismatch with Sunbreak patches. Update REFramework after Capcom patches.
  • Mod loaded but no effect. Lua mods need to be in REFramework/autorun/; not in random locations.
  • Performance worse with mods. Some Lua mods are heavier than they look.

If you've modded MH:World, you've already learned the foundation. The MH:World guide is structurally equivalent.

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