history Release Notes

Changelog

Everything that's shipped on OpenMods. Link to a specific version with ?version=v0.1.3.

v0.1.9

Features

  • OpenMods: Add manifest validator page and openmods.schema.json
  • OpenMods: Improve Documentation layout to have a better navigation
  • OpenMods: Add search bar for Mod Gallery Manager
  • OpenMods: Add support for multi-mod repo notification
  • OpenMods: Group multi-mod releases into a single Discord notification, with a thumbnail mosaic and the game cover
  • OpenMods: Add notification and notification center
  • OpenMods: Add user settings
  • OpenMods: Improve Dashboard, now called My Mods page
  • OpenMods: Add Image Convert & Resize creator tool
  • OpenMods: Add Discord webhook integration

Fixes

  • OpenMods: Fix omitted $schema from its allowed properties (thanks @slim-o)

v0.1.8

Features

  • OpenMods: Add Guide and Articles navigation
  • OpenMods: Improve Navbar and Footer
  • OpenMods: New Login with Email and Google gmail
  • OpenMods: Add Thumbnail Editor tool with Import/Export functionality(support .OMI OpenModsImage)
  • OpenMods: Add new mod wizard installer
  • OpenMods: Add support for multi-mod manifest post-fix on name (openmods-label.json is now a valid name)
  • OpenMods: Add sync and edit button to add extra new mods(thanks @slim-o)
  • OpenMods: Add a custom README.md to openmods.json to pint to a different readme file (thanks @slim-o)
  • OpenMods: Reworked the dashboard card to look more organized
  • OpenMods: Reworked the dashboard to have card and list view

Fixes

  • OpenMods: Fix auth-missing specifics
  • OpenMods: Add admin org-member link for github integration (thanks @32eel )

v0.1.7

Features

  • OpenMods: Introducing support for multi-mods per repo

  • OpenMods: Addressed SEO issues google is now happy

  • OpenMods: Added Cloudflare as protection no more DDOS attacks

  • OpenMods: Fix URL mismatches on readme it now points to the repos (thanks Visolar6)

  • OpenModsManager: Use game thumbnail as background image

  • OpenModsManager: Log from browser

  • OpenModsManager: Add Dev mod to see more advance functionality

  • OpenModsManager: Add Reinstall mod functionality

  • OpenModsManager: Add display file track, so we can see what a mod installed

  • OpenModsManager: Mods can now be disabled and re-enabled

Fixes

  • Fix for typing fast in input fields(thanks @Lanta)

v0.1.6

Features

  • OpenMods: Move .md to openmods.json config file(as the .md files are practically never used)

  • OpenMods: Add Games page with extra information and useful links

  • OpenMods: Add Guides and Articles page

  • OpenMods: New home banner to more match brand identity

  • OpenMods: UI Improvement across the site

  • OpenMods: Link download page to github releases for simplicity

  • OpenMods: Add search and pagination to Guides and Articles

  • OpenMods: (OpenMods.net App)[https://github.com/marketplace/openmods-net-app] is now published on github

  • OpenModsManager is now in beta!

  • OpenModsManager: Code is now open-source on (OpenModsManager repo)[https://github.com/AndreaDev3D/OpenModsManager]

  • OpenModsManager: Add auto-updater

  • OpenModsManager: Fix misconfigured intaller (thanks @Naka)

Fixes

  • Minor bug fixes
  • Fix profile links not accepting email or phone(thanks @Lanta)

v0.1.5

Features

  • Expand the game cataloge to 103 games
  • Reworked homepage UX to incorporate all new functionality
  • Improved CTA on Mods page so it's more clear
  • Add Game pagination as we now have more than 100 game in cataloge
  • Add a "Bookmark" functionality to save games you like
  • Add support for ModCollections with dashboard moderation and sharable links

Fixes

  • Discord no notification pushed when no Image
  • Show bookmarked game first on game page

v0.1.4

Features

  • New Docs structure for better discoverability
  • Add Auto-update on card so users can see if a mod is auto-updated or manually updated
  • Add mods pagination for game and dashboard
  • Add Mods search without gameId for faster discovery
  • Improve footer layout and terms
  • Add a "Follow" functionality to keep up with devs you like

Fixes

  • Fix sitemap not generating correctly

v0.1.3

Features

  • Mods can be marked as add-ons of another mod, with parent-side moderation to hide off-topic add-ons
  • Per-release dependency editor with version ranges (from / to / exact)
  • Outbound Discord webhooks per game with mod-exclusion list, rate limiting, and a Recent Deliveries log with replay
  • Auto-update flag and Auto badge on mod pages, plus an owner-only nudge banner pointing at the webhook docs
  • Developer Links on profiles (Discord, YouTube, Patreon, etc.) with admin-managed URL blacklist
  • Shared <Tooltip> component used across the catalog (mod page, install button, Auto badge, dev links)
  • Mod page right column redesigned for compact mobile and md layouts, with the developer link grid taking 1/3 alongside Share + Updated
  • Profile "Last active in this community" now reflects real activity (newest mod update or comment) instead of join date
  • Analytics dashboard chart redesign with switchable metrics and Range Insights / Top Mods panels

Fixes

  • Required-mod links now navigate properly instead of just swapping the URL
  • GitHub webhook refresh no longer overwrites the developer-set DisplayName
  • Analytics custom date range no longer crashes when the user picks an unspecified-kind date
  • Releases deleted on GitHub are now pruned from OpenMods on next refresh, and stale assets within a release are also dropped
  • Concurrent GitHub webhook deliveries no longer fire duplicate Discord pings (per-mod refresh lock + dedupe)

v0.1.2

Features

  • Solid tagging system used for search and discovery
  • Comments on mod pages
  • Better mobile site layout
  • List of previous mod versions inline on the mod page (no longer requires going to GitHub)
  • Default game from the page you navigated from (sticks to the last game you browsed)
  • Mod gallery sourced from MEDIA.md instead of inline image URLs

Fixes

  • Profile link now points at the developer's display name, not their GitHub handle
  • Renamed "abandoned" status to "archived"
  • Dashboard title fixed

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