
Alterra-Weaponry
1.1.1Adds devastating weapons and defensive tools to Subnautica. Features explosive torpedoes, naval mines, and vehicle modules. Community port of VELD's original Below Zero mod with enhanced audio and visual effects.
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Alterra Weaponry
⚠️ Subnautica Port Notice: This is a community port of the original Subnautica: Below Zero mod to the first Subnautica game. The vast majority of this mod's work prior to version 1.0.5 was created by VELD-DEV. This port adapted and fixed compatibility issues for the original game in this mod's 1.0.5 release, and everything developed afterwards is by visolar6.
Alterra Weaponry is a weapons and defensive tools mod for Subnautica (originally created for Subnautica: Below Zero) that adds combat-ready equipment while remaining lore-friendly (Obraxis Prime Massacre reference).
This mod and its lore has no certification from UWE, do not take the story of the mod as reality.
Languages available
- English (translated by VELD)
- French (translated by VELD)
- German (translated by SirTNT)
Weapons and offensive tools
Main weapons:
- Explosive torpedo: Can cause significative damages to entities.
- Naval mine: Can be armed and will detonate upon contact with medium to large creatures... including yourself.
- Prawn Laser Arm: The PRAWN Laser Arm is an extraction tool. It's like the Laser Extractor but more powerful.
Vehicle modules
- PRAWN Self-Defense Module: Similar to Seatruck Perimeter Defense Module.
- PRAWN Shield Module: Similar to Cyclops shield module.
Resources
- Coal
- Black Powder (or commonly "Canonpowder" or "Gunpowder")
Credits
Original Mod Creator
- VELD-DEV - Original mod development for Subnautica: Below Zero
Port & Adaptation (Subnautica)
- Community contribution - Porting to original Subnautica, fixing compatibility issues
Softwares used:
- Visual Studio 2022: Programming
- Text Reader Pro (English/Ivy): Voice of the PWA.
- dnSpy: Understanding and searching for nerd stuff
- Unity 2019.4.36f1: Bundling the assets
Dependencies
This C# project is using .NET 4.7.2 and C# 12.0.
