the-fools-journey
v0.0.1🃏 The Fool's Journey This is a Lord of the Mysteries (LotM) themed mod for Minecraft, built on the Fabric loader.
While there are a few LotM projects out there, this one is my personal take on bringing the "Seer" pathway to life. I’m focusing on making the progression feel atmospheric and mechanically sound, rather than just adding "magic items."
🔮 What’s currently implemented?
Right now, the mod focuses on the foundational mechanics of a Beyonder's life. Here’s what you’ll actually find in the code:
The Seer Pathway: Full progression logic from Sequence 9 (Seer) up to Sequence 6 (Faceless).
Spirituality System: A dedicated resource bar (HUD) that manages your Beyonder powers. It’s not a simple mana bar; it’s tied to your sequence level and usage.
Potions & Advancement: Proper item registration for the Beyonder potions. Drinking them initiates the sequence change and unlocks the corresponding abilities.
Digestion & Acting: A backend system to track potion digestion, laying the groundwork for the "Acting Method" as the primary way to advance without losing control.
Abilities: Basic implementation of pathway-specific powers (like Spirit Vision and the physical enhancements of a Clown).
🛠 Technical Side
Loader: Fabric (1.21.1)
Language: Java
Focus: Clean code and performance. I’m trying to keep the HUD and spirituality calculations lightweight so it doesn't tank your FPS.
📜 Current State
This is very much a work in progress. I’m currently refining the Faceless mechanics and fixing some HUD rendering bugs. The "Gray Fog" and more complex rituals are on the horizon, but for now, it's all about stabilizing the core Seer experience.
