Getting Started with Hearts of Iron IV Modding
Pick a TC, configure load order, and survive the late-game performance grind
Hearts of Iron IV modding is dominated by total conversions. The base game is good; the TCs are what people stay for. This guide walks the standard install on the current HoI4 build, focused on getting into a TC efficiently.
Step 1 — Pick a TC (or stay vanilla-flavoured)
For your first modded HoI4 playthrough, pick one of:
- Kaiserreich: Legacy of the Weltkrieg — alternative history where the Central Powers won World War I. Sets the WW2 era in radically different geopolitics. Most-played HoI4 mod historically.
- The New Order: Last Days of Europe (TNO) — alternative history where the Axis won WWII. 1960s setting, heavily narrative-focused.
- Old World Blues (OWB) — Fallout setting transplanted onto HoI4's map. Lighter on content than KR or TNO but unique.
- Millennium Dawn — modern-day (post-2000) Earth. Smaller scope than the alternate-history TCs but well-maintained.
For vanilla-flavoured (small additions on top of base game):
- The Great War: Redux — converts HoI4 to a WW1 simulation.
- More UI mods, balance tweaks, and bookmark additions.
Step 2 — Subscribe via Workshop
Search the HoI4 Workshop for your chosen TC. Subscribe. Steam downloads (can be several GB for the larger TCs — KR and TNO are 5-10 GB each).
If the TC has sub-mod dependencies (UI fixes, accessibility patches), the mod page usually lists them. Subscribe to those too.
Step 3 — Configure load order
Open the Paradox Launcher → Playsets. Create a playset for the TC:
- Add the main TC mod first in the list.
- Add compatibility sub-mods after it.
- Save the playset.
For TC + UI mod combinations, the TC loads first, the UI mod loads second (UI overrides TC's UI but inherits TC's data).
Step 4 — Launch and start a TC playthrough
The launcher launches HoI4 with your TC active. The main menu reflects the TC's branding and bookmarks.
Most TCs have their own onboarding sequence in-game — start a new game, follow the introductory events. Don't try to apply vanilla HoI4 strategies; the TCs change geopolitics enough that classical "Germany invades Poland" plans rarely apply.
Step 5 — Performance management
HoI4 grinds in late-game with complex TCs. Mitigations:
- Limit player observer countries. TCs sometimes auto-spawn observation events for every country; disable in TC's settings if available.
- Run on slower game speed. HoI4's day-tick is shorter at lower speeds; CPU has more time per day.
- Reduce graphics settings. Lower particle counts, simpler unit models, less map detail.
Common gotchas
- TC content doesn't appear. Usually a load-order issue or missing dependency mod. Check the TC's Workshop page for required sub-mods.
- Save game corrupted. Changed mod list (TC version updated mid-playthrough is the common cause). Re-enable the original TC version if you have it; otherwise start a new game.
- Game crashes after specific decision. Often a TC script bug. Report to the TC's Discord or Steam comments; experienced TC players usually know workarounds.
- Multiplayer with TCs. Mod-set parity required. KR and TNO have active multiplayer communities; expect coordinated mod-version pinning.
- Achievements off. Standard Paradox rule.
If you've never played HoI4 vanilla, modded HoI4 with a TC is a steep learning curve. Play 30+ hours vanilla first.