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Getting Started with Boneworks Modding

MelonLoader install, mods folder, and Bonelab migration considerations

AndreaDev3D
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Boneworks modding uses MelonLoader (IL2CPP build) plus community-built helpers. The scene is smaller than other VR modding ecosystems but mature. This guide walks the standard install.

Step 1 — Install MelonLoader (IL2CPP)

MelonLoader — point it at Boneworks.exe. The installer detects IL2CPP and installs the right hooks.

First launch generates IL2CPP interop assemblies (30-60 seconds).

Step 2 — Install mods

Nexus Mods Boneworks is the main hub. Three popular picks:

  • A weapon pack — additional firearms and melee.
  • An NPC mod — additional combatants in sandbox mode.
  • Map mods — community-built sandbox arenas.

Drop into Boneworks's Mods/ folder. Restart.

Step 3 — Configure

MelonLoader's console window shows mod loading. Most mods are no-config; some have settings files.

Step 4 — Bonelab consideration

If you have Bonelab (the 2022 sequel), its modding scene is much more active. Consider migrating if you're starting fresh — Bonelab modding is closer to a thriving community than Boneworks's stable-but-quiet scene.

Common gotchas

  • MelonLoader Mono build instead of IL2CPP. Reinstall via the installer.
  • Mod targeted older Boneworks patch. SLZ updates rarely now; most mods are stable.
  • Performance dropped. VR physics is heavy. Lower visual quality if needed.

Boneworks's mod scene is a quieter version of broader VR modding patterns.

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